2011年9月6日星期二

PVP becomes the focus of activities in RIFT

This will be the server program and our players to make adjustments between the Battle of the decision. After all the arrangements in place, we will consider this issue. Basically, if the group size group of players over the war, we will immediately make a decision. We will try to make it flat with the rift system and adopt a similar distribution. Participate in and win the challenge, players will be rewarded. Since this system is running quite smoothly, we have no reason to make changes.
Casual gamers will not become coolies in PvP, but still want to continue to pay. Battle between the dynamic characteristics of the players is to avoid becoming drudgery. The daily tasks and can also reduce the daily PvP dry sense of cracks. Casual gamers will be able to participate in more activities of daily PvP and get the corresponding reward. However, the only right and proper is that they absolutely cannot beat that game 12 hours every day people.
We are prepared to use to promote the development of the plot, so that small players can experience the team had only events in a large team to get the story experience. Our ultimate goal is the sustainable development of the necessary players and allows players to continue the game full level. During the game, players can get the corresponding reward such as rift gold to find a balance between systems. If this process can avoid becoming hard labor, the player will be more loved.
And "reincarnation" system is this: the players have been revived once again rose to 50 from a Te Lana domain of God and is always fighting. After that, players will naturally get the ability to absorb the force field of God, and the use of the domain of God's power to fight the enemy. Players will also get to learn the skills of the branch points, more rewards. Do not break the balance of expertise and capabilities. This combination system will be applied to the Chronicle, instant copy of adventure, battle between the player and the "crack" event. So with cheap rift gold full of class players can continue to enjoy the game.
We are actively to try in order to create a unique gaming experience. The only copy of a small number of people involved will have a magnificent epic momentum. Although the design looks so certain risks, we are repeatedly trying various functions, whether or not they should have played a role. Players can buy rift gold to enjoy more ability. In the first stage of the game, we originally expected to be well-received feature. players may not be accepted. These features may be abolished. However, the daily PvP and hot spots have been successful. Taking advantage of this momentum, we will make PvP RIFT become the focus of activities, not just appendages. We are optimistic about the PvP in RIFT. If it cannot be successful, it would be an unexpected thing.

Read more:Producer review RIFT “war front” system

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